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| Combat-Forces is currently on hold while Dan works on his new game, Allies Vs Axis. This site will no longer be updated. See the Radioactive-Software homepage for all the latest news on Dan's Games. |
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combat-forces |
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Combat-Forces
features some of the most intense fighting
of any wargame.
The player can control one of hundreds of
units in a giant battle, Combat-Forces features
land, air, and sea vehicles, all of which
can be controlled by the player at any time.
Any unit not controlled by the player, will
be controlled by advanced artificial intelligence.
The maps are randomly generated so the game
will always be fresh.
The game will be played from a first person
perspective when you are in control of infantry,
but will switch to an outside view when the
player controls a vehicle.
There are two teams in Combat-Forces, the
Brown team, and the Green team (creative eh?).
There are a variaty of gameplay scenerios,
including a 'Pure-Combat' mode, where there
is no set objective, just a giant never ending
battle :).
Read the latest
Combat-Forces 'readme.txt' here.
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Infantry
Weapons in Combat-Forces
Beretta 92f 9mm
handgun.
M-16 assault rifle.
M-40 sniper rifle.
M-60 machine gun.
MP5-SD sub-machinegun.
M-21 sniper rifle.
CAR-15 assault rifle.
SG-551 assault rifle.
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Vehicles
in Combat-Forces
M1A1 Abram battle tank.
HMMWV "Hummer".
AH-64 Apache helicopter.
M2 Bradley APC.
Submarine of some kind.
Patrol Boat of some kind.
Amphibious vehicle of some kind.
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Gameplay
scenerios
Territory control.
Attack/Defend.
Objective destruction.
Pure Combat.
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| Combat-Forces
copyright © 2001 Danny Green Productions |
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