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Programming
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No new posts www.RadioactiveSoftware.com - new Radioactive Software site
0 dgreen 4071 Sat Jul 27, 2013 3:28 am
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No new posts Spambots removed!! yay!
0 dgreen 1768 Wed Jun 12, 2013 5:16 pm
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No new posts Game Development DVDs
3 adam450 2686 Wed Nov 02, 2011 9:50 am
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No new posts Shadowmaps
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15 rh 13761 Thu Nov 25, 2010 9:35 am
lyly10388 View latest post
No new posts C++ Learning
5 noobgamer100 3349 Wed May 19, 2010 3:39 pm
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No new posts new thing release open source, everyones thoughts on it
1 harmar 2248 Fri May 14, 2010 5:25 pm
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No new posts Game Ready?
1 harmar 2522 Wed Feb 24, 2010 1:59 pm
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No new posts Engine?
2 DonPuchet 2816 Tue Jan 19, 2010 10:19 am
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No new posts Dynamic Lighting
1 toeajama1 2979 Mon Nov 16, 2009 5:49 pm
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No new posts Lighting & Shadows, other stuff
4 K-Zodron 3355 Wed Sep 30, 2009 1:03 am
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No new posts winsock netcode
2 Anddos 3300 Thu Jul 30, 2009 8:18 pm
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No new posts is picking used to shoot the enemys?
7 Anddos 4968 Tue Jun 02, 2009 9:06 pm
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No new posts My first "real" program
3 harmar 3846 Mon Mar 02, 2009 12:37 pm
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No new posts Newton SDK?
1 dpadam450 2683 Wed Jan 21, 2009 3:41 am
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No new posts pixel shaders and vertex shaders , DIRECTX
3 Anddos 3821 Tue Oct 28, 2008 1:00 pm
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No new posts scripting mysql databases
7 harmar 5190 Sun Oct 12, 2008 2:05 pm
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No new posts in need of peaple that can texture :) (thing for fun no $)
2 harmar 3919 Mon Sep 29, 2008 5:08 am
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No new posts Will your game support linux?
6 GangsterMan 6649 Fri Aug 29, 2008 9:59 am
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No new posts Mechanical Animations
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35 Leviatan 23366 Fri Aug 29, 2008 9:58 am
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No new posts how?
8 deadly knife 8910 Fri Aug 29, 2008 9:55 am
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No new posts Daily tasks
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15 dpadam450 10990 Tue Aug 12, 2008 4:16 pm
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No new posts More Questions
10 logic.cpp 8346 Thu Jun 12, 2008 4:47 pm
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No new posts Are you using an impostor? and other questions...
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201 logic.cpp 54913 Mon May 19, 2008 9:14 am
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No new posts Programing programs xD
2 harmar 3991 Sat May 03, 2008 10:56 pm
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No new posts Visibility and colision
7 Bernardo 8871 Sun Apr 20, 2008 9:54 am
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No new posts Milkshape's irritating me..
2 Taymo 3790 Thu Apr 17, 2008 9:53 pm
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No new posts Project Acerbus (WRNG! large image)
1 Taymo 3820 Thu Apr 17, 2008 8:39 pm
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No new posts How did you do your GUI system?
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58 Tyler James 33813 Thu Apr 17, 2008 9:29 am
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No new posts I WANNA MAKE A GAME!
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61 The Australian 28179 Sat Mar 29, 2008 4:28 pm
rappen View latest post
No new posts im so horny!
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15 LilBoysRockMyWorld 11591 Sat Mar 08, 2008 11:20 pm
logic.cpp View latest post
No new posts Danny Green
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35 TermlessHalo 19193 Fri Jan 25, 2008 9:31 pm
warlord11030 View latest post
No new posts DirectX Question
4 tineras 6143 Mon Jan 07, 2008 2:03 pm
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No new posts Getting Started
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41 ogre_indeed 26599 Fri Dec 21, 2007 6:39 pm
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No new posts How To Use A Mouse
5 MyGFHasNoTeeth 5619 Tue Dec 04, 2007 9:08 am
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No new posts How to set up a vehicle for a game?
0 Leviatan 4022 Sat Oct 20, 2007 3:59 am
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No new posts Is This Open Source GAme???
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25 AnyBodyKilla 15539 Sat Oct 06, 2007 9:22 am
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No new posts learning to map
11 king_koopa 10211 Thu Aug 30, 2007 10:34 pm
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No new posts Fresh start
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34 rappen 22293 Wed Aug 15, 2007 3:24 pm
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No new posts Physics
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63 iammonkeymandan 37761 Mon Jul 23, 2007 9:19 pm
warlord11030 View latest post
No new posts Another Motion Blur Question
2 neutrix 5023 Fri May 11, 2007 3:32 am
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No new posts Game processes and organizing the core/kernal.
3 Taymo 4877 Fri May 04, 2007 11:41 pm
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No new posts map
4 K-Zodron 5318 Fri Apr 27, 2007 3:51 am
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No new posts Lighting
1 Laser 4044 Tue Apr 24, 2007 7:08 pm
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No new posts OpenGL vs Direct3D
1 johnsmith 4724 Mon Apr 16, 2007 1:02 pm
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No new posts some questions about programming
3 b0redum 5711 Mon Apr 09, 2007 3:49 am
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No new posts Questions about PixelMotionBlur
2 Derek 4355 Mon Apr 09, 2007 2:10 am
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No new posts A few questions
4 iammonkeymandan 6354 Thu Mar 29, 2007 5:34 pm
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No new posts Where did you get?
2 YellowShadow 5008 Wed Mar 28, 2007 10:58 pm
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No new posts newton dynamics
2 dave 4321 Fri Mar 23, 2007 7:52 am
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No new posts Gang Wars Engine
4 YellowShadow 5498 Thu Mar 15, 2007 9:43 am
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