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Cops

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Radioactive-Software Forum Index -> Urban Empires
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DonPuchet
Gangsta'


Joined: 20 Jun 2009
Posts: 55

PostPosted: Sun Jun 21, 2009 1:22 pm    Post subject: Cops Reply with quote

So, for the cops, can you bribe them and such? I'd bribe them all to arrest the other gang Twisted Evil and shoot them all in the ass while their at it.
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dgreen
The One


Joined: 24 Sep 2005
Posts: 6811
Location: Raleigh, NC

PostPosted: Sun Jun 21, 2009 2:11 pm    Post subject: Reply with quote

Yea man....murder, racketeering, extortion, conspiricy, stealing cars, trafficking drugs, corrupting officials, on and on...

All this stuff has been discussed in detail before Very Happy

There are screenshots of some of the menus, etc...there are years of journal updates http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=323649 there, just use the navigation bar on the right side to select each month...
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I run this place.
"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."

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DonPuchet
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Joined: 20 Jun 2009
Posts: 55

PostPosted: Sun Jun 21, 2009 2:57 pm    Post subject: Wow... Reply with quote

Been paying so much attetion to Urban Empires, never noticed how awesome warbots looked Embarassed anyways, If I was a publisher I'd publish it, that's awesome...
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DonPuchet
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Joined: 20 Jun 2009
Posts: 55

PostPosted: Sun Jun 21, 2009 3:19 pm    Post subject: Wait... WTF?! Reply with quote

You can control cops!? Twisted Evil I'll show everyone a police chief, they'll never forget... Twisted Evil *Drives off in police car*
*Creepily like this! http://www.youtube.com/watch?v=Dgd_DiIioGQ*

Twisted Evil Twisted Evil Twisted Evil Twisted Evil Twisted Evil Twisted Evil Twisted Evil Twisted Evil Twisted Evil Twisted Evil Twisted Evil Twisted Evil Twisted Evil Twisted Evil Twisted Evil

He is my favorite hero! Smile
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dgreen
The One


Joined: 24 Sep 2005
Posts: 6811
Location: Raleigh, NC

PostPosted: Sun Jun 21, 2009 4:15 pm    Post subject: Re: Wow... Reply with quote

DonPuchet wrote:
Been paying so much attetion to Urban Empires, never noticed how awesome warbots looked Embarassed anyways, If I was a publisher I'd publish it, that's awesome...


Thanks Smile Yea it's basically finished...I'm dyyying to see how awesome Urban Empires will look with my new tech Very Happy

Yup, people can control the police/swat team as well, they act just like any other gang Very Happy

I'm transitioning back to work on Urban Empires as I finish with Warbots.
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I run this place.
"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."

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DonPuchet
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Joined: 20 Jun 2009
Posts: 55

PostPosted: Sun Jun 21, 2009 4:56 pm    Post subject: Did? Reply with quote

Did you see the video? And you can't rush perfection take your time.
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dgreen
The One


Joined: 24 Sep 2005
Posts: 6811
Location: Raleigh, NC

PostPosted: Sun Jun 21, 2009 5:50 pm    Post subject: Re: Did? Reply with quote

DonPuchet wrote:
Did you see the video? And you can't rush perfection take your time.


I wish most ppl were as patient as you Very Happy

Yea, I used to looove the twisted metal games, lol...creepy police chief doing burnouts and driving around town Shocked Surprised Cool
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I run this place.
"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."

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DonPuchet
Gangsta'


Joined: 20 Jun 2009
Posts: 55

PostPosted: Sun Jun 21, 2009 5:55 pm    Post subject: Re: Did? Reply with quote

dgreen wrote:
DonPuchet wrote:
Did you see the video? And you can't rush perfection take your time.


I wish most ppl were as patient as you Very Happy

Yea, I used to looove the twisted metal games, lol...creepy police chief doing burnouts and driving around town Shocked Surprised Cool


Yes! Who needs criminals when you've got me for a police chief! Plus I try to be patient and understanding
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DonPuchet
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Joined: 20 Jun 2009
Posts: 55

PostPosted: Tue Jun 23, 2009 12:47 pm    Post subject: Corrupt? Reply with quote

So the cops are corrupt too? Huh...
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