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DonPuchet Gangsta'

Joined: 20 Jun 2009 Posts: 55
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Posted: Sat Jan 16, 2010 4:39 pm Post subject: Engine? |
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I was wondering what kind of engines Danny uses like for Urban Empire and such, or if they're custom scripted. Either way I'm sure they must be pretty high-end. Please let me know, as I've been trying to get into the game development career myself. _________________ Fio quis EGO contemno |
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dgreen The One

Joined: 24 Sep 2005 Posts: 6712 Location: Raleigh, NC
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Posted: Sat Jan 16, 2010 7:11 pm Post subject: |
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I've coded it from scratch over many years in c++, using middleware such as Havok, Raknet, etc. _________________ I run this place.
"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."
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harmar Pornstar

Joined: 19 Apr 2008 Posts: 282 Location: Macungie, PA, USA
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Posted: Tue Jan 19, 2010 10:19 am Post subject: |
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havok physics scare me, tryed using it in a few little things i did change one tiny thing and whole game physics go to hell haha _________________ "Master of The Random"
CAD Drafter Student
Random Designz
-PSN: Tanker305
-Xbox Live: Tanker305 |
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