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This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Radioactive-Software Forum Index -> Urban Empires
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DonPuchet
Gangsta'


Joined: 20 Jun 2009
Posts: 55

PostPosted: Fri Jun 26, 2009 9:33 pm    Post subject: Questions Reply with quote

Yes like as you requested I have came up with questions regarding the game, and let me start by saying, thank you ass faces for viewing my posts My questions are,

-Can you fart on police officers?(Can you in other words disguise gang members as them)

-Does anne nicole fall?(In other words does each gang HQ look unique according to it's faction)

-Can you banana attack?(Can you or police set up roadblocks)

-Can you piano bomb?(Have street races)

-Does the beaner get involved?(AKA the FBI or other things related with the US department of justice)

-Do sunglasses rain?(Can you wear disguises? AKA other gang members for surprise attacks, probably stupid question though)

All I've got for now.
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dgreen
The One


Joined: 24 Sep 2005
Posts: 6811
Location: Raleigh, NC

PostPosted: Sat Jun 27, 2009 5:05 pm    Post subject: Reply with quote

No.

No.

No.

No.

No.

No.


That is some random shit lol...I've got enough to work on instead of worrying about adding such things into the game Wink
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"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."

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Rarusu
Viking


Joined: 22 Nov 2007
Posts: 2316
Location: Norway

PostPosted: Sat Jun 27, 2009 5:33 pm    Post subject: Reply with quote

Will the player suddenly have to take a shit?
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dgreen
The One


Joined: 24 Sep 2005
Posts: 6811
Location: Raleigh, NC

PostPosted: Sat Jun 27, 2009 7:53 pm    Post subject: Reply with quote

Rarusu wrote:
Will the player suddenly have to take a shit?


I think I can get that in there...and put public bathrooms on the minimap so you don't drop a log in your gangster gear.
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"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."

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dgreen
The One


Joined: 24 Sep 2005
Posts: 6811
Location: Raleigh, NC

PostPosted: Sat Jun 27, 2009 7:53 pm    Post subject: Reply with quote

Rarusu wrote:
Will the player suddenly have to take a shit?


I think I can get that in there...and put public bathrooms on the minimap so you don't drop a log in your gangster gear.
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I run this place.
"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."

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Rarusu
Viking


Joined: 22 Nov 2007
Posts: 2316
Location: Norway

PostPosted: Sat Jun 27, 2009 8:25 pm    Post subject: Reply with quote

Well, I meant in real life. Will the player, the individual who's playing, suddenly have to take a shit?
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''Der Mensch der Erkenntniss muss nicht nur seine Feinde lieben, er muss auch seine Freunde hassen können.''
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dgreen
The One


Joined: 24 Sep 2005
Posts: 6811
Location: Raleigh, NC

PostPosted: Sat Jun 27, 2009 10:24 pm    Post subject: Reply with quote

Rarusu wrote:
Well, I meant in real life. Will the player, the individual who's playing, suddenly have to take a shit?


No.
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I run this place.
"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."

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Rarusu
Viking


Joined: 22 Nov 2007
Posts: 2316
Location: Norway

PostPosted: Sun Jun 28, 2009 8:10 am    Post subject: Reply with quote

dgreen wrote:
Rarusu wrote:
Well, I meant in real life. Will the player, the individual who's playing, suddenly have to take a shit?


No.


Sad
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-Friedrich Nietzsche
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GangstaNation72
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Joined: 17 Jul 2009
Posts: 10
Location: Boston Ma

PostPosted: Sat Jul 18, 2009 11:47 am    Post subject: question Reply with quote

so is this game mostly rts based? or is it more of a third person shooter? Question
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Rarusu
Viking


Joined: 22 Nov 2007
Posts: 2316
Location: Norway

PostPosted: Sat Jul 18, 2009 7:04 pm    Post subject: Re: question Reply with quote

GangstaNation72 wrote:
so is this game mostly rts based? or is it more of a third person shooter? Question


No
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dgreen
The One


Joined: 24 Sep 2005
Posts: 6811
Location: Raleigh, NC

PostPosted: Sun Jul 19, 2009 2:02 pm    Post subject: Re: question Reply with quote

GangstaNation72 wrote:
so is this game mostly rts based? or is it more of a third person shooter? Question


You can spend as much time as you want in RTS mode or Action mode ... it's both types of games ... and it's all multiplayer Surprised

It's going to be man-tastic ... too bad it's an absurd amount of work. I've put in about 5 years already
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I run this place.
"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."

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GangstaNation72
Forum Regular


Joined: 17 Jul 2009
Posts: 10
Location: Boston Ma

PostPosted: Mon Jul 20, 2009 5:54 pm    Post subject: Reply with quote

You can spend as much time as you want in RTS mode or Action mode ... it's both types of games ... and it's all multiplayer

It's going to be man-tastic ... too bad it's an absurd amount of work. I've put in about 5 years already
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Sounds intense Shocked
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