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This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Radioactive-Software Forum Index -> Urban Empires
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Should I make Urban Empires a FPS or leave it 3rd person when controlling a gangster?
First person shooter! I wanna see the game's 50 guns up close!
37%
 37%  [ 6 ]
3rd person, I like to pretend I'm playing WoW
18%
 18%  [ 3 ]
I want to play from the 5th person point of view, in other words, I dont care just gimme teh game!!11fs
6%
 6%  [ 1 ]
I'm spoiled and unrealistic, I want BOTH!!! MUHAHAA
37%
 37%  [ 6 ]
Total Votes : 16

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dgreen
The One


Joined: 24 Sep 2005
Posts: 6811
Location: Raleigh, NC

PostPosted: Mon Sep 21, 2009 11:01 am    Post subject: Go here now... Reply with quote

Hey should...I make Urban Empires a 1st person shooter instead of a 3rd person when you're controlling a gangster? I will still be a standard RTS view when you're in the strategy mode..

Here is my other game Warbots...I just added first person mode into it, and I think it would be siiiick in Urban Empires...
http://www.radioactive-software.com/forum/viewtopic.php?t=1373

http://www.radioactive-software.com/forum/viewtopic.php?p=28142#28142
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"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."



Last edited by dgreen on Sat Oct 10, 2009 8:14 pm; edited 1 time in total
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Object13
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Joined: 26 Jun 2007
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Location: Yakima, WA

PostPosted: Mon Sep 21, 2009 11:46 am    Post subject: Reply with quote

do it danny.


do it.
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rappen
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Joined: 22 Apr 2007
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PostPosted: Tue Sep 22, 2009 10:33 am    Post subject: Reply with quote

first person would be major Cool
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dgreen
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Joined: 24 Sep 2005
Posts: 6811
Location: Raleigh, NC

PostPosted: Tue Sep 22, 2009 1:54 pm    Post subject: Reply with quote

Yea, I just might have to do that Cool

Also have a first person crack pipe so you can get high and drive around the city gattin' nuggahs
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"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."

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Object13
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Joined: 26 Jun 2007
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PostPosted: Tue Sep 22, 2009 2:13 pm    Post subject: Reply with quote

danny, did you put in a 40oz bottle as a weapon?
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Joined: 22 Apr 2007
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Location: Spijkenisse, Netherlands

PostPosted: Tue Sep 22, 2009 2:14 pm    Post subject: Reply with quote

dgreen wrote:
Yea, I just might have to do that Cool

Also have a first person crack pipe so you can get high and drive around the city gattin' nuggahs


thats gangsta yo...

i'll be playing this nuggah



i got these cheeseburgers maaann
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Object13
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Joined: 26 Jun 2007
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Location: Yakima, WA

PostPosted: Wed Sep 23, 2009 9:42 am    Post subject: Reply with quote

rappen wrote:
dgreen wrote:
Yea, I just might have to do that Cool

Also have a first person crack pipe so you can get high and drive around the city gattin' nuggahs


thats gangsta yo...

i'll be playing this nuggah



i got these cheeseburgers maaann



dont be a menace to south central rappen, while your drinkin your juice in the hood.
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dgreen
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Joined: 24 Sep 2005
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Location: Raleigh, NC

PostPosted: Wed Sep 23, 2009 10:20 am    Post subject: Reply with quote

Object13 wrote:
danny, did you put in a 40oz bottle as a weapon?


haha, not yet Cool
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I run this place.
"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."

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Object13
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Joined: 26 Jun 2007
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Location: Yakima, WA

PostPosted: Thu Sep 24, 2009 3:17 am    Post subject: Reply with quote

do it.
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PostPosted: Fri Sep 25, 2009 12:30 pm    Post subject: Reply with quote

Object13 wrote:
do it.


sounds like an order , whatcha gonna do about it danny?
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dgreen
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Joined: 24 Sep 2005
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Location: Raleigh, NC

PostPosted: Fri Sep 25, 2009 1:23 pm    Post subject: Reply with quote

rappen wrote:
Object13 wrote:
do it.


sounds like an order , whatcha gonna do about it danny?


Well....I'm probably gonna do it, it's a good idea Surprised
_________________
I run this place.
"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."

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rappen
Mini-Me


Joined: 22 Apr 2007
Posts: 6633
Location: Spijkenisse, Netherlands

PostPosted: Sat Sep 26, 2009 3:51 am    Post subject: Reply with quote

dgreen wrote:
rappen wrote:
Object13 wrote:
do it.


sounds like an order , whatcha gonna do about it danny?


Well....I'm probably gonna do it, it's a good idea Surprised


kcoolthx
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Anddos
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Joined: 24 May 2009
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PostPosted: Wed Dec 02, 2009 9:20 pm    Post subject: Reply with quote

I think it should be able to use both views,like first person is good for searching for things close up but third person is good for seeing the view all around you
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PostPosted: Thu Dec 03, 2009 12:39 pm    Post subject: Reply with quote

Anddos wrote:
I think it should be able to use both views,like first person is good for searching for things close up but third person is good for seeing the view all around you


i don't need third person, becaus i already got a third person hanging around me.

Yea he already got a third person.

Yea that's what i told the guy.
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dgreen
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Joined: 24 Sep 2005
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Location: Raleigh, NC

PostPosted: Thu Dec 03, 2009 1:23 pm    Post subject: Reply with quote

rappen wrote:
Anddos wrote:
I think it should be able to use both views,like first person is good for searching for things close up but third person is good for seeing the view all around you


i don't need third person, becaus i already got a third person hanging around me.

Yea he already got a third person.

Yea that's what i told the guy.


Surprised Shocked Surprised Shocked
_________________
I run this place.
"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."

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