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Radioactive-Software Forum to discuss Radioactive-Software Products
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dgreen The One

Joined: 24 Sep 2005 Posts: 6712 Location: Raleigh, NC
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Posted: Sun Apr 04, 2010 1:21 pm Post subject: Lost Urban Empires video found.... |
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Lol,I stumbled across this via google search ...
http://www.radioactive-software.com/urbanempires/September26/Character1.wmv (10.1MB download )
Old video testing some character AI stuff [ watch him always move towards the camera ] ... this vid is probably from Sept 2007 _________________ I run this place.
"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."
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harmar Pornstar

Joined: 19 Apr 2008 Posts: 282 Location: Macungie, PA, USA
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Posted: Sun Apr 04, 2010 9:25 pm Post subject: |
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xD
he probuly thinking comeon you bastered we are late! _________________ "Master of The Random"
CAD Drafter Student
Random Designz
-PSN: Tanker305
-Xbox Live: Tanker305 |
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dgreen The One

Joined: 24 Sep 2005 Posts: 6712 Location: Raleigh, NC
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Posted: Sun Apr 04, 2010 9:37 pm Post subject: |
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| harmar wrote: |
xD
he probuly thinking comeon you bastered we are late! |
lol  _________________ I run this place.
"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."
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Anddos Jehovah's Witness
Joined: 24 May 2009 Posts: 28
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Posted: Wed Apr 14, 2010 6:53 am Post subject: |
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| Looks great,i wish you showed more vids |
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dgreen The One

Joined: 24 Sep 2005 Posts: 6712 Location: Raleigh, NC
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Posted: Wed Apr 14, 2010 2:26 pm Post subject: |
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| Anddos wrote: |
| Looks great,i wish you showed more vids |
Thanks, I posted them many years ago, I guess ppl werent around then.
I had to delete all my videos I uploaded to radioactive web server because of a bug w the hosting company ... otherwise I'd just post links to all of them _________________ I run this place.
"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."
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noobgamer100 Tah Newb
Joined: 08 Mar 2010 Posts: 39
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Posted: Sun Jul 04, 2010 8:23 am Post subject: |
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oh right, forgot to ask, will there be an outside of game editor, or inside game? standalone or built-in? i would like a stand-alone editor so much more, because we could make our own models, vehicles, scripts and all... have you thought about this?
Oh and buildings, lol. |
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dgreen The One

Joined: 24 Sep 2005 Posts: 6712 Location: Raleigh, NC
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Posted: Sun Jul 04, 2010 10:51 am Post subject: |
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| noobgamer100 wrote: |
oh right, forgot to ask, will there be an outside of game editor, or inside game? standalone or built-in? i would like a stand-alone editor so much more, because we could make our own models, vehicles, scripts and all... have you thought about this?
Oh and buildings, lol. |
Yes, it's too much work to make the game totally modable..there are downsides such as ease of cheating also - but it's mostly because the amount of work involved.
There is an in-game editor I made many threads about it , search the forum for City Editor  _________________ I run this place.
"Some muckety-muck architecture magazine was interviewing Will Wright about SimCity, and they asked
him a question something like "which ontological urban paridigm most influenced your design of the simulator,
the Exo-Hamiltonian Pattern Language Movement, or the Intra-Urban Deconstructionist Sub-Culture Hypothesis?"
He replied, "I just kind of optimized for game play."
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